Sunday 27 October 2013

Update



Still not happy with the story. Breaking it down into different cards is helping. Have started to look 
into

 http://www.how-to-write-a-book-now.com/plot-outline.html

As a way to sort out the project. Its really difficult to try and concentrate on design when the plot and narrative is so broken. 

Have created this pallette and given it to emma for her concept art. 


I have been thinking about colours. And having contrast. I like the contrast in the museum to the washed out dreamy-ness of the visions. 





The constrast and hues in the museum lighting remind me of Blade Runner. I'm leaning much more to a live action opening. 




For the visions and characters we were trying to do something original with textures.



I was thinking about using the 2D shader as a way of making them different. Got advice from alex saying this was a very difficult way to go about it and to experiment with a ramp shader which i will do.




Have also done a tutorial about texturing to get a better idea of doing this.

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